Moore said that the PS5 remake of Demon’s Souls will retain what players love about the PS3 version, while improving aspects of the original - and making a few small, but surprising changes along the way. Polygon recently spoke with the game’s creative director, Gavin Moore, who is overseeing the project at Sony Interactive Entertainment Worldwide Studios. It’s a glossier, more refined version of the PS3 classic, but one that stays true to the original’s gameplay and level of difficulty. ![]() Developer Bluepoint Games, which created 2017’s Shadow of the Colossus remake, is rebuilding Demon’s Souls from the ground up. ![]() More than a decade after Demon’s Souls was released on PlayStation 3, where it delighted, perplexed, and infuriated players, a new take on the game is coming to PlayStation 5.
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